Montessori Educational Game Animals For Ages 3-6
Product Sku:
1024-63224
The game is easy and intuitive thanks to the three environment-boards on which to place the shaped animals in cardboard.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
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3+
Ηλικία
Montessori
Σειρά
Suggested Retail Price
€14.99
*Listed retail prices are indicative and the customer/retailer is not obliged to comply with them.
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A game to stimulate logic, rationality, self-esteem and emotions, thanks to a fun and intuitive game mechanic, which involves placing objects on different tabs, with themes familiar to the child. The cards that fit each tab are made from handy cardboard. The illustrations are full of details that stimulate the child's language.
The "Everything On Place" is an association game in which the child has to sort various objects and place them in the correct environment. Detailed illustrations and easy-to-use shapes encourage your child to develop logical and manual skills as they learn to keep their space tidy.
Areas of development boosted by this game:
- Linguistic domain: vocabulary enrichment
- Cognitive skills: observation, association, memory and reasoning
- Logical-mathematical skills: observation
- Motor skills: spatial organization, dexterity
Learning Methods - The game works on several levels:
- Reasoning: Observing the material, focusing on the details, recognizing the individual elements and getting in touch with the concepts of spatiality.
- Exploration: Manipulation of the material, matching the environments with the corresponding detachable objects through the appropriate holes.
- Invention: Finding alternative ways to play through creativity and imagination.
- Sharing: Play and connect with others during cooperative game activities.
The box contains:
- 6 paper tabs
- 30 detachable items
- Instructions with game suggestions
Made in Italy.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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Through the happy pictures the child learns the alphabet and the sound of the letters. Helps to write his first words in Greek and English. The game also includes a self-correction system, so that the child can check for himself if he gave the correct answer, without the help of an adult. Sapientino Alphabet game is a fun educational game specially designed for children aged 3 to 5 years.
Contains colorful illustrated cards in two languages, making the first approach to the alphabet and English in a pleasant way. Through the happy pictures the child learns the alphabet and the sound of the letters. A fun journey into the world of the alphabet in which the child tests himself or participates in group games challenging friends and relatives.
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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Suggested Retail Price : €5.99
Shapes και Colors is a fun educational game, specially designed for very young children. Contains colorful cards and large geometric shapes. The contents are safe, with a special shape so that they are easy to hold and are very durable. While playing he will discover the most important geometric shapes and will become familiar with colors, while enhancing his visual and mental abilities.
This game helps the child to develop and acquire:
- Mobility abilities
- Practice of hands and motor skills
- Logic and observation
- Identification, correlation and classification of objects and situations (shape, color, similarity, difference, size)
- Knowledge of Understanding the world
- Learning shapes
- Learning colors
- Autonomy
- Self-correction method
- Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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This fun educational game combines the classic tombola with the Montessori nomenclature activity, allowing the child to learn new words in a playful and original way. The set contains environment tabs, image cards as well as labels with the names that correspond to each image. By playing bingo, children will expand their vocabulary by gradually learning new words through the two levels of difficulty.
Made in Italy
This game is inspired by the educational method developed by Maria Montessori, an internationally renowned Italian scientist, recognized for her invaluable contribution to pedagogy. Her approach is based on independence and respect for children's physical characteristics, encouraging stress-free learning.
According to these principles, our toys are developed in collaboration with Montessori teachers and educators and suggest activities designed directly in Montessori schools, or otherwise by Montessori itself . . That's why Clementoni's toys are the only real Montessori!
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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This game explains the human body, both externally and internally, and teaches the names of its parts.This game teaches the child how the human body is created, both internally and externally, using overlapping detachable puzzles placed on the dashboard to reconstruct the models of different parts of the body and organs.
The box contains:
- A dashboard with a child's body
- Puzzles on the composition of the body, muscles, skeleton and organs
- 4 information tabs with nomenclature
- 30 word cards
- Instructions with suggestions for play
Made in Italy
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
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The clever game Classic Fairy Tales is a fun educational game, specially designed for very young children. It contains colorful cards that are large in size, so that they are easy to hold, and are very durable. While playing he will discover the most beautiful fairy tales, while practicing his motor skills and developing his logic and observation.
The child has to assemble the pictures of the cards using the puzzle pieces of the same shape. Help him form his first puzzles until he can combine them on his own. By completing each puzzle, the child has fun, learns the classic fairy tales and exercises his observation, develops his creativity and imagination.
This game helps the child to develop and acquire:
- Mobility abilities
- Practice of hands and motor skills
- Logic and observation
- Development of logic and observation
- Knowledge of Understanding the world
- Learning shapes
- Learning colors
- Autonomy
- Self-correction method
- Creativity and imagination
The box contains:
- 4 large puzzle cards with fairy tales
- 8 puzzle pieces with heroes and objects
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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Where Animals Live is a fun educational game, specially designed for children aged 3 and up. Contains colorful illustrated cards in two languages. Children learn in an easy and fun way, the names of the animals and the environment in which they live!
Through happy pictures the children will discover: the Forest, the Savannah, the North Pole and the Farm. They will also discover the animals we encounter in each of them and the conditions in which they survive. The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult.
This game helps the child to develop and acquire:
Knowledge of Understanding the world
- Knowledge about animals and their environment
Logic and observation
- Recognition, correlation and classification of images, letters, words
Reading and writing
- Comprehension of text and images
Foreign language
- Introduction to the understanding and use of the English language
Autonomy
- Development of initiative and decision-making ability
Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
Mobility abilities
- Practice of hands and motor skills
Memory
Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63248
Suggested Retail Price : €5.99
Where to Match is a game consisting of 4 large dashboards and 20 illustrated cards. Each dash consists of 5 recesses that match 5 cards with objects of the same shape. Kids can start playing simply by observing the pictures on the cards and placing them on the dashboard where they fit. As they get more familiar with the game, they can practice trying to identify the cards while they are turned face down, just by carefully observing their shape. Finally, they can have fun with their friends and family by playing a Bingo game.
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
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Through the exercise of dexterity the child will learn the geometry in an easy and natural way putting the colored laces in the cardboard forms with small holes on the contour.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
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A fun educational game, specially designed for children aged 3 and up. With the help of happy pictures children learn the basic concepts of arithmetic and with simple, fun combination games they understand the meaning of quantities. They easily learn the numbers from 1 to 10 and the correspondence of each arithmetic digit with the quantity, while at the same time they develop the ability of observation and logical thinking.
The game has a self-correction method that allows the child to check for himself if he gave the correct answer, without the help of an adult. A journey into the wonderful world of numbers where the child plays, learns and has fun alone or with friends and family!
This game helps the child to develop and acquire:
Numbers - Quantities - Calculations
- Read numbers
- Connection of numbers and quantities
- Correlation of equal quantities
- Classification of numbers
Logic and observation
- Identification, correlation and classification of numbers, quantities, objects
Foreign language
- Introduction to the understanding and use of the English language
Mobility abilities
- Practice of hands and motor skills
- Use of gaming tools
Autonomy
- Development of initiative and decision-making ability
Sociability
- Listening
- Collaboration and teamwork
- Respect for the rules of the game
- Emotion management
Memory
Creativity and imagination
Made in Italy
The educational games of Sapientino are a timeless and innovative series, designed to support the learning development of children during preschool and school age. They have been studied by special educators and psychologists and have been tested in schools. They cover a variety of educational topics helping children to develop essential skills and knowledge in a simple and fun way!
Sku: 1024-63261
Suggested Retail Price : €5.99
The game is easy and intuitive thanks to the three environment-boards on which to place the shaped animals in cardboard.
The Montessori-Clementoni series presents games and books inspired by the Montessori method with the aim of developing children's psychomotor skills through their participation in practical, sensory and cognitive activities. It is an educational approach that develops children's independence and respect for their natural talents, enhancing their abilities without putting pressure on them.
Maria Montessori dreamed of teaching happy children and showing them the right way to discover their talents.
Brand | Εξυπνούλης |
---|---|
Ages | 3+ |
Target Gender | Unisex |
Production Country | Italy |
NS Net Weight | 0.75 Kilograms |
Dimensions | Length 23.3 Centimeters, Width 7.3 Centimeters, Height 18.5 Centimeters |
Learning Toys Skills | Knowledge of understanding the world |
Learning Toys Series | Montessori |
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